Personal Information
Name: Aztara Silverstar Player: Jamie Manners
Race: Half-elf Gender: Female Height: 5'6" Age: 19
Class: Silverstar Level: 1 Weight: 101 lbs
XP: 0 Alignment: Chaotic Good
Next Level: 1,500 Kit: None
Ability Scores
Str: 14 Stamina: 14 Weight Allowance: 55 lbs Bend Bars/Lift Gates: 7%
Muscle: 14 Attack Adj.: +0 Damage Adj.: +0 Max. Press: 170 lbs Open Doors: 8
Dex: 13 Aim: 13 Missile Adjustment: +0 Pick Pockets: +0% Open Locks: +0%
Balance: 13 Reaction Adjustment: +0 Armor Class: +0 Move Silently: +0% Climb Walls: +0%
Con: 15 Health: 16 System Shock: 95% Poison Save: +0
Fitness: 15 Hit Point Adjustment: +1 Resurrection Chance: 94%
Int: 12 Reason: 12 Max. Spell Level: 6th Max. Spells Per Level: 7 Illusion Immunity: None
Knowledge: 12 Bonus Proficiencies: 3 Chance to Learn New Spell: 50%
Wis: 17 Intuition: 17 Bonus Clerical Spells: 2, 2, 1, 0, 0, 0, 0 Clerical Spell Failure Chance: 0%
Willpower: 17 Magic Defense Adjustment: +3 Spell Immunity: None
Cha: 14 Leadership: 12 Loyalty Base: +0 Maximum Number of Henchmen: 5
Appearance: 16 Initial Reaction Adjustment: +5
Saving Throws
Paralyzation: 10 Poison: 10 Death Magic: 10 Petrification: 13 Polymorph: 13
Rod: 14 Staff: 14 Wand: 14 Breath Weapon: 16 Spell: 15
Combat
Hit Points: 9
Base THAC0: 20
Melee THAC0: 20
Missile THAC0: 20
Armour
Natural armor class 10
Full armor, scale mail -4
Shield, body adj. -2
FINAL: 4
Weapon Proficiencies
Flail, footman's
Mace, footman's
Non-Weapon Proficiencies
Astrology 9
Cooking 7
Etiquette 12
Navigation 10
Reading/Writing 8
Religion 10
Riding, Land 12
Spellcraft 7
Native Languages
Human - Regional dialect
Weapons
THAC0 Attacks/ Speed Damage Range (-2) (-5) (-10)
Weapon Melee Missile Round Factor* Sm-Med Large Type Size PB / S / M / L / EX
Mace, footman's 21 1 Av 1d6+1 1d6 B M
*Fa (4 or less), Av (5 - 8), Sl (9 - 13), VS (14 or greater)
Racial Abilities
Health bonus - +1 bonus to the Health subability score.
Heat resistance - +1 bonus on saving throws vs. heat- and fire-based attacks, as the elf's body is less susceptible to extreme temperatures.
Less sleep - The half-elf requires only four hours worth of sleep to be rested. This is especially valuable to spellcasters.
Resistance - 30% resistance to sleep and charm spells.

Class Abilities
Silverstar
    Followers - Allows followers after building a stronghold and becoming name level.
    Turn undead - Allows the cleric to turn undead.
    Infravision - Silverstars are gifted with infravision (30-foot range).
    Lycanthropy - Silverstars are not immune to lycanyhroopy; however, if infected by chaotic good lycanthropes (or if they change alignment to match the infecting lycanthrope, with all attendant experience penalties), then Silverstars can control their lycanthropic transformation at will, as a natural (rather than infected) lycanthrope. A Silverstar cannot change alignment to evil and remain a Silverstar, though any other alignment change is allowed in these circumstances only. Silverstar lycanthropes, through a boon from Selune, are not specially vulnerable to silver weapons.
    Moon's Hand - In the hands of a Silverstar, a Moon's Hand strikes with a +1 to its attack and damage rolls and counts as a +1 weapon for purposes of striking creatures only able to be hit by magical weapons.
    Shooting Stars - At 15th-level, Silverstars can shooot up to three shooting stars from one of their hands or their eyes per tenday, either simultaneously or one at a time. These glowing missiles with fiery tails impact for 12 points of damage and burst in a 10-foot-diameter sphere for 24 points of damage. Any creatures struck take full damage from impact plus full damage from the shooting star borst. Creatures within the burst radius must roll a saving throw vs. spell to take only one-half damage. Range is 70 feet, at the end of which the burst will occur unless an object or creature is struck before that.

The shooting stars follow a straight path. A creature in the path must roll a saving throw vs. spell or be hit by the missile. Saving throws suffer s -3 penalty within 20 feet of the Silverstar who is shooting, -1 from 21 feet to 40 feet, and no adjustments beyond 4o feet.
    Minor Spheres of Magic - Charm, Elemental, All, Plant, Wards
    Major Spheres of Magic - All, Animal, Astral, Combat, Divination, Guardian, Healing, Necromantic, Numbers, Selune, Summoning, Sun, Travelers, Weather
    Free Spell - At level 1, Silverstars are able to cast Starshine once a day
    Free Spell - At level 3, Silverstars are able to cast Lower Water, Moonbeam or Raise Water once a day
    Free Spell - At level 6, Silverstars are able to cast Starshine 2 times a day
    Free Spell - At level 11, Silverstars are able to cast Starshine 3 times a day
    Free Spell - At level 16, Silverstars are able to cast Starshine 4 times a day
    Free Spell - At level 21, Silverstars are able to cast Starshine 5 times a day
    Free Spell - At level 26, Silverstars are able to cast Starshine 6 times a day
    Free Spell - At level 5, Silverstars are able to cast Moon Blade once a day
    Free Spell - At level 10, Silverstars are able to cast Moon Path or True Seeing once a day

Turning Undead
Skeleton or 1 HD: 10 Wight or 5 HD: 20 Mummy or 7 HD: - Ghost or 10 HD: -
Zombie: 13 Ghast: - Spectre or 8 HD: - Lich or 11+ HD: -
Ghoul or 2 HD: 16 Wraith or 6 HD: - Vampire or 9 HD: - Special: -
Shadow or 3-4 HD: 19
# = Roll # or greater on a 1d20 to turn 2d6 undead. D = Automatically destroys 2d6 undead.
T = Automatically turns 2d6 undead. D* = Automatically destroys 2d6+2d4 undead.

Inventory
  • Items Carried
    • Backpack
      • Dry rations (1 week)
      • Holy item
      • Tent, small
      • Wineskin
      • Winter blanket
  • Items Readied
    • Mace, footman's
  • Items Worn
    • Belt
    • Boot hose
    • Boots, riding
    • Full armor, scale mail
    • Good cloth cloak
    • Gown, common
    • Shield, body
  • Spending Money
    • * Copper Pieces x223
    • * Gold Pieces x307
    • * Platinum Pieces x40
    • * Silver Pieces x198
Movement and Encumbrance
Encumbrance: Unencumbered Light Moderate Heavy Severe
Weight (lbs): 0-55 56-85 86-115 116-145 146-170
Movement: 12 9 6 3 1
THAC0: -1 -2 -4
AC: +1 +3
Currently carrying 93.30 pounds (Moderate Encumbrance, 6 Movement)

Spells
Class 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
Silverstar 3
Cleric Spell Failure Rate: 0% Maximum Wizard Spells Per Level: 7
Wizard Chance to Learn New Spell: 50% Maximum Wizard Spell Level: 6th
Spells Memorized

Silverstar Spells Granted
Spell Time Range Area of Effect Components
1st Level
Analyze Balance 1 rd 80 yds 1 creature, object, or 10' sq V, S, M
Animal Friendship 1 hr 10 yds 1 animal V, S, M
Anti-Vermin Barrier 1 30 yds 10-ft cube/lvl V, S, M
Astral Celerity 4 0 The caster V, S
Bless 1 rd 60 yds 50-ft cube V, S, M
Blessed Watchfulness 4 Touch Creature touched V, S
Calculate 4 0 The caster S, M
Call Upon Faith 1 0 The caster V, S, M
Calm Animals 4 60 yds Special V, S
Cause Fear 1 10 yds 1 creature V, S
Cause Light Wounds 5 Touch Creature touched V, S
Combine* 1 rd Touch Circle of priests V, S
Command 1 30 yds 1 creature V
Create Water 1 rd 30 yds Up to 27 cubic ft V, S, M
Cure Light Wounds 5 Touch Creature touched V, S
Curse 1 rd 60 yds 50-ft cube V, S, M
Darkness 4 120 yds 20-ft radius globe V, S
Destroy Water 1 rd 30 yds Up to 27 cubic ft V, S, M
Detect Evil 1 rd 0 10 ft x 120 yds V, S, M
Detect Good 1 rd 0 10 ft x 120 yds V, S, M
Detect Magic 1 rd 0 10 ft x 30 yds V, S, M
Detect Poison 4 0 Special V, S, M
Detect Snares & Pits 4 0 10 x 40 ft V, S, M
Dispel Fatigue 4 30 yds 1 creature V, S, M
Entangle 4 80 yds 40-ft cube V, S, M
Faerie Fire 4 80 yds 10 sq ft/lvl within a 40-ft radius V, M
Firelight 4 Touch 1 object V, S, M
Frost Fingers (Auril) 3 0 The caster V, S
Invisibility to Animals 4 Touch 1 creature/lvl S, M
Invisibility to Undead 4 Touch 1 creature V, S, M
Know Direction 1 0 Special V, S, M
Light 4 120 yds 20-ft radius globe V, S
Locate Animals or Plants 1 rd 100 yds + 20 yds/lvl 20 yds/lvl x 20 ft V, S, M
Log of Everburning 1 Touch Special V, S
Magical Stone 4 Touch 3 pebbles V, S, M
Orison 4 10 yds Varies V, S
Pass Without Trace 1 rd Touch 1 creature V, S, M
Personal Reading 2 turns 0 1 creature V, S, M
Purify Food & Drink 1 rd 30 yds 1 cubic ft/lvl, in 10 sq ft V, S
Putrefy Food and Drink 1 rd 30 yds 1 cubic ft/lvl, in 10 sq ft V, S
Remove Fear 1 10 yds 1 creature/4 lvls V, S
Sacred Guardian 1 Touch Creature touched V, S, M
Shillelagh 2 Touch 1 oak club V, S, M
Speak With Astral Traveler 1 rd Touch 1 creature V, S
Strength of Stone 4 Touch 1 creature V, S, M
Sunscorch 4 40 yds 1 creature V, S
Weighty Chest 1 Touch 5-ft cube V, S, M
Wind Column 1 0 The caster S