Quivey Dragonbait
 Home Up Storm Quivey Gwain McLoch Cirilli Finlay Quivey Dragonbait Yorrick Skullsmasher

Personal Information
Name: Quivey Dragonbait Player: Doug Fleming
Race: Human Gender: Male Height: 6'4" Age: 18
Class: Fighter Level: 17 Weight: 178 lbs
XP: 2,420,668 Alignment: Lawful Neutral
Next Level: 2,500,000 Kit: Peasant Hero
Ability Scores
Str: 17 Stamina: 17 Weight Allowance: 85 lbs Bend Bars/Lift Gates: 13%
Muscle: 17 Attack Adj.: +1 Damage Adj.: +1 Max. Press: 220 lbs Open Doors: 10
Dex: 15 Aim: 14 Missile Adjustment: +0 Pick Pockets: +0% Open Locks: +0%
Balance: 16 Reaction Adjustment: +1 Armor Class: -2 Move Silently: +0% Climb Walls: +0%
Con: 10 Health: 10 System Shock: 70% Poison Save: +0
Fitness: 10 Hit Point Adjustment: +0 Resurrection Chance: 75%
Int: 10 Reason: 10 Max. Spell Level: 5th Max. Spells Per Level: 7 Illusion Immunity: None
Knowledge: 10 Bonus Proficiencies: 2 Chance to Learn New Spell: 40%
Wis: 8 Intuition: 8 Bonus Clerical Spells: 0, 0, 0, 0, 0, 0, 0 Clerical Spell Failure Chance: 25%
Willpower: 8 Magic Defense Adjustment: +0 Spell Immunity: None
Cha: 11 Leadership: 10 Loyalty Base: +0 Maximum Number of Henchmen: 4
Appearance: 12 Initial Reaction Adjustment: +0
Saving Throws
Paralyzation: 3 Poison: 3 Death Magic: 3 Petrification: 4 Polymorph: 4
Rod: 5 Staff: 5 Wand: 5 Breath Weapon: 4 Spell: 6
Combat
Hit Points: 87
Base THAC0: 4
Melee THAC0: 3
Missile THAC0: 4
Armor
Natural armor class 10
Full armor, cord -2
Shield, large adj. -1
Balance Defensive adj. -2
FINAL: 5
Weapon Proficiencies
Long bow
Sword, bastard (Specialist)
Sword, long (Specialist)
Sword, short (Specialist)
Sword, two-handed (Specialist, High Master)
Swords
Fighting Style:
Two-handed Weapon
Non-Weapon Proficiencies
Animal Handling 8
Armorer 9
Blind Fighting 9
Bowyer/Fletcher 7
Cooking 9
Fire-Building 8
Modern Languages 9
Navigation 6
Reading/Writing 8
Riding, Land 14
Native Languages
Common
Weapons
THAC0 Attacks/ Speed Damage Range (-2) (-5) (-10)
Weapon Melee Missile Round Factor* Sm-Med Large Type Size PB / S / M / L / EX
*Fa (4 or less), Av (5 - 8), Sl (9 - 13), VS (14 or greater)
Racial Abilities
Attack Bonus #2 - +1 bonus to attack rolls with one weapon of the character's choice.
Attack bonus - +1 bonus to attack rolls with one weapon of the character's choice.

Class Abilities
Fighter
    Increased movement - Base movement is 15.
    Multiple specialization - Allows specialization in more than one weapon.

Traits
Ambidexterity - reduces two weapon fighting penalty by 2.
Keen Eyesight - +1 bonus on to hit rolls for missile weapons when attacking at long range. The character acts as if they were one sight category closer with respect to information gained.

Disadvantages
Compulsive Honesty - Wisdom/Willpower check must be successful for character to act deceitful, and will only attempt to lie in a life or death situation.


Inventory
  • Items Carried
    • Backpack
      • Dry rations (1 week)
      • Flint and steel
      • Torch x3
      • Wineskin
  • Items Worn
    • Full armor, cord
    • Shield, large
  • Spending Money
    • * Copper Pieces x7
    • * Gold Pieces x26
    • * Silver Pieces x6
Movement and Encumbrance
Encumbrance: Unencumbered Light Moderate Heavy Severe
Weight (lbs): 0-85 86-121 122-157 158-193 194-220
Movement: 17 12 8 4 1
THAC0: -1 -2 -4
AC: +1 +3
Currently carrying 38.60 pounds (None Encumbrance, 17 Movement)

Generated by the Advanced Dungeons & Dragons Core Rules 2.0 Expansion on 10/30/2001 09:20 PM