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Personal Information
| Name: Arthrette Dragonslayer |
Player: Michael Rees |
| Race: Human |
Gender: Female |
Height: 6'0" |
Age: 35 |
| Class: Needle (Ranger) |
Level: 17 |
Weight: 148 lbs |
| XP: 2,913,642 |
Alignment: Chaotic Good |
| Next Level: 3,000,000 |
Kit: None |
|
|
Ability Scores
| Str: |
18/43 |
Stamina: |
18/43 |
Weight Allowance: 135 lbs |
Bend Bars/Lift Gates: 20% |
|
|
Muscle: |
18/43 |
Attack Adj.: +1 |
Damage Adj.: +3 |
Max. Press: 280 lbs |
Open Doors: 12 |
| Dex: |
12 |
Aim: |
14 |
Missile Adjustment: +0 |
Pick Pockets: +0% |
Open Locks: +0% |
|
|
Balance: |
10 |
Reaction Adjustment: +0 |
Armor Class: +0 |
Move Silently: -15% |
Climb Walls: -5% |
| Con: |
9 |
Health: |
9 |
System Shock: 65% |
Poison Save: +0 |
|
|
Fitness: |
9 |
Hit Point Adjustment: +0 |
Resurrection Chance: 70% |
| Int: |
14 |
Reason: |
14 |
Max. Spell Level: 7th |
Max. Spells Per Level: 9 |
Illusion Immunity: None |
|
|
Knowledge: |
14 |
Bonus Proficiencies: 4 |
Chance to Learn New Spell: 60% |
| Wis: |
17 |
Intuition: |
15 |
Bonus Clerical Spells: 2, 1, 0, 0,
0, 0, 0 |
Clerical Spell Failure Chance: 0% |
|
|
Willpower: |
19 |
Magic Defense Adjustment: +4 |
Spell Immunity: Class 1 |
| Cha: |
13 |
Leadership: |
14 |
Loyalty Base: +1 |
Maximum Number of Henchmen: 6 |
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|
Appearance: |
12 |
Initial Reaction Adjustment: +0 |
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|
Saving Throws
| Paralyzation: 3 |
Poison: 3 |
Death Magic: 3 |
Petrification: 4 |
Polymorph: 4 |
| Rod: 5 |
Staff: 5 |
Wand: 5 |
Breath Weapon: 4 |
Spell: 6 |
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|
Combat
| Hit Points: |
78 |
| Base THAC0: |
4 |
| Melee THAC0: |
3 |
| Missile THAC0: |
4 |
|
Armor
| Natural armor class |
10 |
| FINAL: |
10 |
|
|
Weapon Proficiencies
| Axe, hand/throwing |
| Dagger |
| Javelin |
| Lance, medium |
| Long bow |
| Shield (medium) |
| Sword, long (Expert, Chosen Weapon) |
| Sword, short |
| Fighting Style: |
| Two Weapon (+2) |
|
|
Non-Weapon
Proficiencies
| Animal Lore |
11 |
| Blind Fighting |
6 |
| Bowyer/Fletcher |
8 |
| Engineering |
11 |
| Fire-Building |
11 |
| Hunting |
16 |
| Leather Working |
8 |
| Mountaineering |
12 |
| Religion |
8 |
| Riding, Land |
15 |
| Set Snares |
12 |
| Survival |
11 |
| Tracking |
21 |
| Weather Knowledge |
12 |
| Modern Languages |
12 |
|
Baatzu- Devilkind, Dwarf, Elf |
| Native Languages |
|
|
Common, Human - regional dialect |
| Reading/Writing |
10 |
|
Common, Dwarf |
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Weapons
|
THAC0 |
Attacks/ |
Speed |
Damage |
|
|
Range |
(-2) |
(-5) |
(-10) |
| Weapon |
Melee |
Missile |
Round |
Factor |
Sm-Med |
Large |
Type |
Size |
PB / |
S / |
M / |
L / |
EX |
| Axe, hand/throwing |
3 |
4 |
2 |
4 |
1d6+3 |
1d4+3 |
S |
M |
|
2 |
4 |
6 |
|
| Sword, long |
1 |
|
5/2 |
5 |
1d8+3 |
1d12+3 |
S |
M |
|
|
|
|
|
| Dagger |
3 |
4 |
2 |
2 |
1d4+3 |
1d3+3 |
P |
S |
|
2 |
4 |
6 |
|
|
|
Racial Abilities
Attack bonus - +1 bonus to attack rolls with a Long Sword..
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Class Abilities
Needle (Ranger)
Bow bonus - +1 bonus to attack rolls with
any type of bow.
Empathy with animals - May befriend animals.
Followers - Attracts 2d6 followers at 10th
level.
Hide in shadows 99% - May hide in natural
settings.
Move silently 99% - May move silently
through natural settings.
Priest spells - May begin to cast Priest
spells at 8th level.
Special enemy - Familiar with one type of
creature; granted a +4 to attack rolls and a -4 penalty to reaction
rolls when encountering this creature.
Tracking proficiency - Given the tracking
proficiency, and will improve by 1 for every three levels.
Two-weapon style - May fight with two
weapons with no penalty if wearing studded leather armor or lighter.
Minor Spheres of Magic - Animal, Mielikki,
Plant, Time, Travelers
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|
Weapons - Primary and
Offhand
|
THAC0 |
Attacks/ |
Speed |
Damage |
|
|
Range |
(-2) |
(-5) |
(-10) |
| Weapon |
Melee |
Missile |
Round |
Factor |
Sm-Med |
Large |
Type |
Size |
PB / |
S / |
M / |
L / |
EX |
| Primary: |
| Axe, hand/throwing |
3 |
4 |
2 |
4 |
1d6+3 |
1d4+3 |
S |
M |
|
2 |
4 |
6 |
|
| Sword, long |
1 |
|
5/2 |
5 |
1d8+3 |
1d12+3 |
S |
M |
|
|
|
|
|
| Dagger |
3 |
4 |
2 |
2 |
1d4+3 |
1d3+3 |
P |
S |
|
2 |
4 |
6 |
|
| Offhand: |
| Axe, hand/throwing |
3 |
4 |
1 |
4 |
1d6+3 |
1d4+3 |
S |
M |
|
2 |
4 |
6 |
|
| Sword, long |
1 |
|
1 |
5 |
1d8+3 |
1d12+3 |
S |
M |
|
|
|
|
|
| Dagger |
3 |
4 |
1 |
2 |
1d4+3 |
1d3+3 |
P |
S |
|
2 |
4 |
6 |
|
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Inventory
- Items Carried
- Backpack
- Dry rations (1 week)
- Flint and steel
- Torch x3
- Wineskin
- Dagger
- Items Readied
- Axe, hand/throwing
- Sword, long
- Spending Money
- * Copper Pieces x7
- * Gold Pieces x133
- * Silver Pieces x6
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|
Movement and
Encumbrance
| Encumbrance: |
Unencumbered |
Light |
Moderate |
Heavy |
Severe |
| Weight (lbs): |
0-135 |
136-174 |
175-213 |
214-252 |
253-280 |
| Movement: |
13 |
9 |
6 |
3 |
1 |
| THAC0: |
|
|
-1 |
-2 |
-4 |
| AC: |
|
|
|
+1 |
+3 |
| Currently carrying 18.60 pounds
(None Encumbrance, 13 Movement) |
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|
Spells
| Class |
1st |
2nd |
3rd |
4th |
5th |
6th |
7th |
8th |
9th |
| Needle (Ranger) |
3 |
3 |
3 |
|
|
|
|
|
|
| Cleric Spell Failure Rate: 0% |
Maximum Wizard Spells Per Level: 9 |
| Wizard Chance to Learn New Spell:
60% |
Maximum Wizard Spell Level: 7th |
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Spells Memorized
- Needle (Ranger)
- 0th Level
- 1st Level
- Entangle
- Invisibility to Animals
- Know Direction
- 2nd Level
- Barkskin
- Nap
- Speak With Animals
- 3rd Level
- Hold Animal
- Plant Growth
- Spike Growth
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Needle (Ranger)
Spells Granted
| Spell |
Time |
Range |
Area of Effect |
Components |
| 1st Level |
| Animal Friendship |
1 hr |
10 yds |
1 animal |
V, S, M |
| Calm Animals |
4 |
60 yds |
Special |
V, S |
| Entangle |
4 |
80 yds |
40-ft cube |
V, S, M |
| Invisibility to Animals |
4 |
Touch |
1 creature/lvl |
S, M |
| Know Age |
1 |
0 |
1 object or creature |
V, S, M |
| Know Direction |
1 |
0 |
Special |
V, S, M |
| Know Time |
1 |
0 |
The caster |
V, S |
| Locate Animals or Plants |
1 rd |
100 yds + 20 yds/lvl |
20 yds/lvl x 20 ft |
V, S, M |
| Log of Everburning |
1 |
Touch |
Special |
V, S |
| Pass Without Trace |
1 rd |
Touch |
1 creature |
V, S, M |
| Shillelagh |
2 |
Touch |
1 oak club |
V, S, M |
| 2nd Level |
| Aura of Comfort |
2 |
Touch |
Creature touched |
V, S |
| Badberry |
1 rd |
Touch |
2d4 fresh berries |
V, S, M |
| Banish Blight |
5 |
Touch |
One plant |
V, S |
| Barkskin |
5 |
Touch |
1 creature |
V, S, M |
| Charm Person or Mammal |
5 |
80 yds |
1 person or mammal |
V, S |
| Goodberry |
1 rd |
Touch |
2d4 fresh berries |
V, S, M |
| Hesitation |
2 |
30 yds |
20-ft radius circle |
V, S, M |
| Lighten Load |
2 |
30 yds |
10-ft cube |
V, S, M |
| Messenger |
1 rd |
20 yds/lvl |
1 creature |
V, S |
| Nap |
2 |
Touch |
1 creature/lvl |
V, S, M |
| Snake Charm |
1 |
30 yds |
30-ft cube |
V, S |
| Speak With Animals |
5 |
0 |
1 animal within 30 ft |
V, S |
| Stalk |
5 |
Touch |
One creature |
V, M |
| Straighten Wood |
5 |
10 yds/lvl |
Special |
V, S |
| Trip |
5 |
Touch |
1 object up to 10 ft long |
V, S |
| Warp Wood |
5 |
10 yds/lvl |
Special |
V, S |
| Wood Sword |
5 |
5 yards/level |
Special |
V, S, M |
| 3rd Level |
| Accelerate Healing |
1 turn |
Touch |
1 creature |
V, S |
| Break Camp |
3 |
0 |
50-ft radius |
V, S, M |
| Choose Future |
3 |
Touch |
1 Creature |
V, S, M |
| Control Animal |
6 |
60 yds + 10 yds/lvl |
1 animal |
V, S |
| Create Campsite |
3 |
0 |
50-ft radius |
V, S, M |
| Helping Hand |
1 rd |
Special |
Special |
V, S, M |
| Hold Animal |
6 |
80 yds |
1-4 animals in 40-ft cube |
V, S |
| Know Customs |
3 |
Special |
The caster |
V, S |
| Plant Growth |
1 rd |
160 yds |
Special |
V, S, M |
| Slow Rot |
1 rd |
Touch |
Special |
V, S, M |
| Snare |
3 rds |
Touch |
2-ft diameter + 2 inches/lvl |
V, S, M |
| Spike Growth |
6 |
60 yds |
10-ft sq/lvl |
V, S, M |
| Summon Insects |
1 rd |
30 yds |
1 creature |
V, S, M |
| Tree |
6 |
0 |
The caster |
V, S, M |
| Unfailing Premonition |
6 |
0 |
The caster |
V, S |
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