Busty Threads
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Personal Information
Name: Busty Threads Player: Michael Rees
Race: Human Gender: Female Height: 5'6" Age: 17
Class: Fighter Level: 1 Weight: 129 lbs
XP: 0 Alignment: Lawful Evil
Next Level: 2,000 Kit: Assassin
Ability Scores
Str: 17 Stamina: 15 Weight Allowance: 55 lbs Bend Bars/Lift Gates: 50%
Muscle: 19 Attack Adj.: +3 Damage Adj.: +7 Max. Press: 640 lbs Open Doors: 16(8)
Dex: 15 Aim: 13 Missile Adjustment: +0 Pick Pockets: +0% Open Locks: +0%
Balance: 17 Reaction Adjustment: +2 Armor Class: -3 Move Silently: +5% Climb Walls: +5%
Con: 16 Health: 14 System Shock: 88% Poison Save: +0
Fitness: 18 Hit Point Adjustment: +2(+4) Resurrection Chance: 100%
Int: 11 Reason: 11 Max. Spell Level: 5th Max. Spells Per Level: 7 Illusion Immunity: None
Knowledge: 13 Bonus Proficiencies: 3 Chance to Learn New Spell: 55%
Wis: 11 Intuition: 11 Bonus Clerical Spells: 0, 0, 0, 0, 0, 0, 0 Clerical Spell Failure Chance: 10%
Willpower: 13 Magic Defense Adjustment: +0 Spell Immunity: None
Cha: 14 Leadership: 15 Loyalty Base: +3 Maximum Number of Henchmen: 7
Appearance: 13 Initial Reaction Adjustment: +1
Saving Throws
Paralyzation: 14 Poison: 14 Death Magic: 14 Petrification: 15 Polymorph: 15
Rod: 16 Staff: 16 Wand: 16 Breath Weapon: 17 Spell: 17
Combat
Hit Points: 14
Base THAC0: 20
Melee THAC0: 17
Missile THAC0: 20
Armor
Natural armor class 8
Shield, buckler adj. -1
Balance Defensive adj. -3
Fighter, Defense bonus -2
FINAL: 2
Weapon Proficiencies
Swords
Fighting Style:
One-handed Weapon
Non-Weapon Proficiencies
Blind Fighting 10
Fishing, Half skill 3
Herbalism 6
Tracking 7
Native Languages
Human - Regional dialect
Weapons
THAC0 Attacks/ Speed Damage Range (-2) (-5) (-10)
Weapon Melee Missile Round Factor Sm-Med Large Type Size PB / S / M / L / EX
Dagger 17 20 1 2 1d4+7 1d3+7 P S 2 4 6
Sword, short 17 1 3 1d6+7 1d8+7 P S
Racial Abilities
Tough hide - Base AC is 8.

Class Abilities
Fighter
    Defense bonus - +2 AC bonus if unarmored and unencumbered.
    Increased movement - Base movement is 15.
    Move silently 16% - Gives the ability to move silently.
    Multiple specialization - Allows specialization in more than one weapon.
    Limited armor - May not wear armor.
    No magical armor - May not use magical armor.

Traits
Impersonation - The character recieves a +2 bonus to their disguise checks.

Disadvantages
Deep Sleeper - Character requires 1d6 to awaken, and will only begin to do so after a very loud noise or physical prodding.


Inventory
  • Items Carried
    • Backpack
      • Dry rations (1 week)
      • Flint and steel
      • Torch x3
      • Wineskin
  • Items Readied
    • Dagger
    • Sword, short
  • Items Worn
    • Shield, buckler
  • Spending Money
    • * Copper Pieces x7
    • * Gold Pieces x103
    • * Silver Pieces x6
Movement and Encumbrance
Encumbrance: Unencumbered Light Moderate Heavy Severe
Weight (lbs): 0-55 56-85 86-115 116-145 146-170
Movement: 17 12 8 4 1
THAC0: -1 -2 -4
AC: +1 +3
Currently carrying 15.60 pounds (None Encumbrance, 17 Movement)

Generated by the Advanced Dungeons & Dragons Core Rules 2.0 Expansion on 04/25/2002 08:51 PM