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Personal Information
Name: Elvira |
Player: Kylie Rees |
Race: Standard half-elf |
Gender: Female |
Height: 5'10" |
Age: 20 |
Class: Mage |
Level: 1 |
Weight: 107 lbs |
XP: 0 |
Alignment: Lawful Neutral |
Next Level: 2,500 |
Kit: Scholar |
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Ability Scores
Str: |
10 |
Stamina: |
10 |
Weight Allowance: 40 lbs |
Bend Bars/Lift Gates: 2% |
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Muscle: |
10 |
Attack Adj.: +0 |
Damage Adj.: +0 |
Max. Press: 115 lbs |
Open Doors: 6 |
Dex: |
10 |
Aim: |
10 |
Missile Adjustment: +0 |
Pick Pockets: -10% |
Open Locks: -5% |
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Balance: |
10 |
Reaction Adjustment: +0 |
Armor Class: +0 |
Move Silently: -15% |
Climb Walls: -5% |
Con: |
13 |
Health: |
12 |
System Shock: 80% |
Poison Save: +0 |
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Fitness: |
14 |
Hit Point Adjustment: +0 |
Resurrection Chance: 92% |
Int: |
17 |
Reason: |
16 |
Max. Spell Level: 8th |
Max. Spells Per Level: 11 |
Illusion Immunity: None |
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Knowledge: |
18 |
Bonus Proficiencies: 7 |
Chance to Learn New Spell: 85% |
Wis: |
11 |
Intuition: |
13 |
Bonus Clerical Spells: 1, 0, 0, 0,
0, 0, 0 |
Clerical Spell Failure Chance: 0% |
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Willpower: |
9 |
Magic Defense Adjustment: +0 |
Spell Immunity: None |
Cha: |
11 |
Leadership: |
11 |
Loyalty Base: +0 |
Maximum Number of Henchmen: 4 |
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Appearance: |
11 |
Initial Reaction Adjustment: +0 |
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Saving Throws
Paralyzation: 14 |
Poison: 14 |
Death Magic: 14 |
Petrification: 13 |
Polymorph: 13 |
Rod: 11 |
Staff: 11 |
Wand: 11 |
Breath Weapon: 15 |
Spell: 12 |
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Combat
Hit Points: |
4 |
Base THAC0: |
20 |
Melee THAC0: |
20 |
Missile THAC0: |
20 |
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Armor
Natural armor class |
10 |
FINAL: |
10 |
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Non-Weapon
Proficiencies
Astronomy |
12 |
Herbalism |
11 |
Spellcraft |
10 |
Ancient Languages |
12 |
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Netherese |
Modern Languages |
14 |
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Dwarf |
Native Languages |
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Common, Elf, Gnoll, Gnome, Goblin,
Halfling, Hobgoblin, Human - Regional dialect, Orc |
Reading/Writing |
13 |
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Common |
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Weapons
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THAC0 |
Attacks/ |
Speed |
Damage |
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Range |
(-2) |
(-5) |
(-10) |
Weapon |
Melee |
Missile |
Round |
Factor |
Sm-Med |
Large |
Type |
Size |
PB / |
S / |
M / |
L / |
EX |
Dagger |
20 |
20 |
1 |
2 |
1d4 |
1d3 |
P |
S |
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2 |
4 |
6 |
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Racial Abilities
Detect secret doors - Because of their acute senses, half-elves are
quick to spot concealed doors and hidden entranceways. Merely
passing within 10' of a concealed door allows an elf a one-in-six
chance (a 1 on 1d6) to notice it. If actively searching, an elf's
chances improve to a two-in-six chance (1 or 2 on 1d6) to find
secret doors, and a three-in-six (1, 2, or 3 on 1d6) to notice a
concealed door.
Infravision - Infravision with a range of 60'.
Resistance - 30% resistance to sleep and charm spells.
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Class Abilities
Mage
Automatic spells - One free spell every time
a new level of spells is gained.
Read magic - May Read Magic once per day for
every two levels of mage.
Schools of Magic - Abjuration, Alteration,
Conjuration/Summoning, Enchantment/Charm, Greater Divination,
Illusion/Phantasm, Invocation/Evocation
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Traits
Keen Eyesight - +1 bonus on to hit rolls for missile weapons when
attacking at long range. The character acts as if they were one
sight category closer with respect to information gained.
Precise Memory - With a minimal amount of studying, any object may
be memorized perfectly. If the reading/writing proficiency is
possessed, written material may also be memorized.
Obscure Knowledge - Successful Intelligence/Knowledge check allows
the recollection of a fact pertaining to the current subject.
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Disadvantages
Compulsive Honesty - Wisdom/Willpower check must be successful for
character to act deceitful, and will only attempt to lie in a life
or death situation.
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Inventory
- Items Carried
- Backpack
- Dry rations (1 week)
- Flint and steel
- Paper (per sheet) x2
- Torch x3
- Wineskin
- Writing ink (per vial) x2
- Spellbook
- Cantrip (3)
- Color Spray (4)
- Read Magic (5)
- Sleep (6)
- Tenser's Floating Disc (2)
- Ventriloquism (5)
- Items Readied
- Spending Money
- * Copper Pieces x7
- * Gold Pieces x14
- * Silver Pieces x6
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Movement and
Encumbrance
Encumbrance: |
Unencumbered |
Light |
Moderate |
Heavy |
Severe |
Weight (lbs): |
0-40 |
41-58 |
59-76 |
77-96 |
97-110 |
Movement: |
12 |
9 |
6 |
3 |
1 |
THAC0: |
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-1 |
-2 |
-4 |
AC: |
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+1 |
+3 |
Currently carrying 24.82 pounds
(None Encumbrance, 12 Movement) |
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Spells
Class |
1st |
2nd |
3rd |
4th |
5th |
6th |
7th |
8th |
9th |
Mage |
1 |
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Cleric Spell Failure Rate: 0% |
Maximum Wizard Spells Per Level: 11 |
Wizard Chance to Learn New Spell:
85% |
Maximum Wizard Spell Level: 8th |
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Spells Known
Spell |
Time |
Range |
Area of Effect |
Components |
1st Level |
Cantrip |
1 |
10 ft |
Special |
V, S |
Color Spray |
1 |
0 |
5 x 20 x 20 ft wedge |
V, S, M |
Read Magic |
1 rd |
0 |
Special |
V, S, M |
Sleep |
1 |
30 yds |
Special |
V, S, M |
Tenser's Floating Disc |
1 |
20 yds |
Special |
V, S, M |
Ventriloquism |
1 |
10 yds/lvl, max 90 yds |
1 creature or object |
V, M |
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