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Personal Information
Name: Bruce Wendel |
Player: Michael Rees |
Race: Human |
Gender: Male |
Height: 6'3" |
Age: 20 |
Class: Cleric |
Level: 7 |
Weight: 198 lbs |
XP: 63,569 |
Alignment: Lawful Neutral |
Next Level: 110,000 |
Kit: None |
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Ability Scores
Str: |
13 |
Stamina: |
14 |
Weight Allowance: 55 lbs |
Bend Bars/Lift Gates: 4% |
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Muscle: |
12 |
Attack Adj.: +0 |
Damage Adj.: +0 |
Max. Press: 140 lbs |
Open Doors: 7 |
Dex: |
14 |
Aim: |
12 |
Missile Adjustment: +0 |
Pick Pockets: +0% |
Open Locks: +0% |
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Balance: |
16 |
Reaction Adjustment: +1 |
Armor Class: -2 |
Move Silently: +0% |
Climb Walls: +0% |
Con: |
16 |
Health: |
14 |
System Shock: 88% |
Poison Save: +0 |
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Fitness: |
17 |
Hit Point Adjustment: +2(+3) |
Resurrection Chance: 98% |
Int: |
9 |
Reason: |
9 |
Max. Spell Level: 4th |
Max. Spells Per Level: 6 |
Illusion Immunity: None |
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Knowledge: |
9 |
Bonus Proficiencies: 2 |
Chance to Learn New Spell: 35% |
Wis: |
16 |
Intuition: |
18 |
Bonus Clerical Spells: 2, 2, 1, 1,
0, 0, 0 |
Clerical Spell Failure Chance: 0% |
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Willpower: |
14 |
Magic Defense Adjustment: +0 |
Spell Immunity: None |
Cha: |
13 |
Leadership: |
15 |
Loyalty Base: +3 |
Maximum Number of Henchmen: 7 |
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Appearance: |
11 |
Initial Reaction Adjustment: +0 |
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Saving Throws
Paralyzation: 7 |
Poison: 7 |
Death Magic: 7 |
Petrification: 10 |
Polymorph: 10 |
Rod: 11 |
Staff: 11 |
Wand: 11 |
Breath Weapon: 13 |
Spell: 12 |
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Combat
Hit Points: |
55 |
Base THAC0: |
16 |
Melee THAC0: |
16 |
Missile THAC0: |
16 |
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Armor
Natural armor class |
10 |
Full armor, plate mail +2 |
-7 |
Magic Armor adj. |
-2 |
Balance Defensive adj. |
-2 |
FINAL: |
-1 |
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Weapon Proficiencies
Flail, footman's |
Quarterstaff |
Warhammer |
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Non-Weapon
Proficiencies
Administration |
9 |
Animal Training |
8 |
Fishing, Half skill |
8 |
Heal |
11 |
Heraldry |
8 |
Herbalism |
11 |
Painting |
12 |
Reading/Writing |
9 |
Religion |
11 |
Riding, Land |
11 |
Native Languages |
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Common |
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Weapons
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THAC0 |
Attacks/ |
Speed |
Damage |
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Range |
(-2) |
(-5) |
(-10) |
Weapon |
Melee |
Missile |
Round |
Factor |
Sm-Med |
Large |
Type |
Size |
PB / |
S / |
M / |
L / |
EX |
Staff of the Serpent, Python |
15 |
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1 |
4 |
1d6+2 |
1d6+2 |
B |
M |
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Flail, footman's |
17 |
|
1 |
7 |
1d6+1 |
2d4 |
B |
L |
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Staff of Curing |
17 |
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1 |
4 |
1d6 |
1d6 |
B |
M |
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Racial Abilities
Hit point bonus - +1 bonus hit point for every time a level is
attainted.
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Class Abilities
Cleric
Expert healer - Grants one extra cure light
wounds spell per day.
Hit point bonus - d10 is used as Hit Point
die.
Turn undead - Allows the cleric to turn
undead.
Warrior-priests - Gain warrior bonuses for
high strength and constitution.
Minor Spheres of Magic - Charm, Protection
Major Spheres of Magic - All, Elemental,
All, Guardian, Healing, Law, Necromantic, Sun
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Turning Undead
Skeleton or 1 HD: |
D |
Wight or 5 HD: |
4 |
Mummy or 7 HD: |
13 |
Ghost or 10 HD: |
20 |
Zombie: |
D |
Ghast: |
7 |
Spectre or 8 HD: |
16 |
Lich or 11+ HD: |
- |
Ghoul or 2 HD: |
T |
Wraith or 6 HD: |
10 |
Vampire or 9 HD: |
19 |
Special: |
- |
Shadow or 3-4 HD: |
T |
# = Roll # or greater on a 1d20 to
turn 2d6 undead. |
D = Automatically destroys 2d6
undead. |
T = Automatically turns 2d6 undead. |
D* = Automatically destroys 2d6+2d4
undead. |
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Inventory
- Items Carried
- Backpack
- Flail, footman's
- Malachite (50 gp)
- Sack, large
- Sack, large
- Bag of Holding, 1500 lbs.
- Elixir of Youth
- Holy item
- Potion of Gaseous Form
- Scroll of Protection from Magic x2
- Staff of Curing
- Items Readied
- Staff of the Serpent, Python
- Items Worn
- Baladrana
- Doublet
- Full armor, plate mail +2
- Helmet, open-faced (AC 4)
- Hose
- Spending Money
- * Copper Pieces
- * Gold Pieces x1,600
- * Silver Pieces x10
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Movement and
Encumbrance
Encumbrance: |
Unencumbered |
Light |
Moderate |
Heavy |
Severe |
Weight (lbs): |
0-55 |
56-85 |
86-115 |
116-145 |
146-170 |
Movement: |
13 |
9 |
6 |
3 |
1 |
THAC0: |
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-1 |
-2 |
-4 |
AC: |
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+1 |
+3 |
Currently carrying 102.50 pounds
(Moderate Encumbrance, 6 Movement) |
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Spells
Class |
1st |
2nd |
3rd |
4th |
5th |
6th |
7th |
8th |
9th |
Cleric |
5 |
5 |
3 |
2 |
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Cleric Spell Failure Rate: 0% |
Maximum Wizard Spells Per Level: 6 |
Wizard Chance to Learn New Spell:
35% |
Maximum Wizard Spell Level: 4th |
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Spells Memorized
- Cleric
- 0th Level
- 1st Level
- Command
- Cure Light Wounds x4
- 2nd Level
- Cure Moderate Wounds x2
- Hold Person x2
- Silence, 15-foot Radius
- 3rd Level
- Continual Light
- Dispel Magic
- Repair Injury
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Cleric Spells Granted
Spell |
Time |
Range |
Area of Effect |
Components |
1st Level |
Bless |
1 rd |
60 yds |
50-ft cube |
V, S, M |
Blessed Watchfulness |
4 |
Touch |
Creature touched |
V, S |
Cause Fear |
1 |
10 yds |
1 creature |
V, S |
Cause Light Wounds |
5 |
Touch |
Creature touched |
V, S |
Combine* |
1 rd |
Touch |
Circle of priests |
V, S |
Command |
1 |
30 yds |
1 creature |
V |
Create Water |
1 rd |
30 yds |
Up to 27 cubic ft |
V, S, M |
Cure Light Wounds |
5 |
Touch |
Creature touched |
V, S |
Curse |
1 rd |
60 yds |
50-ft cube |
V, S, M |
Darkness |
4 |
120 yds |
20-ft radius globe |
V, S |
Destroy Water |
1 rd |
30 yds |
Up to 27 cubic ft |
V, S, M |
Detect Evil |
1 rd |
0 |
10 ft x 120 yds |
V, S, M |
Detect Good |
1 rd |
0 |
10 ft x 120 yds |
V, S, M |
Dispel Fatigue |
4 |
30 yds |
1 creature |
V, S, M |
Endure Cold/Endure Heat |
1 rd |
Touch |
Creature touched |
V, S |
Firelight |
4 |
Touch |
1 object |
V, S, M |
Invisibility to Undead |
4 |
Touch |
1 creature |
V, S, M |
Light |
4 |
120 yds |
20-ft radius globe |
V, S |
Log of Everburning |
1 |
Touch |
Special |
V, S |
Orison |
4 |
10 yds |
Varies |
V, S |
Protection From Evil |
4 |
Touch |
1 creature |
V, S, M |
Protection From Good |
4 |
Touch |
1 creature |
V, S, M |
Protection from Chaos |
4 |
Touch |
1 creature |
V, S, M |
Purify Food & Drink |
1 rd |
30 yds |
1 cubic ft/lvl, in 10 sq ft |
V, S |
Putrefy Food and Drink |
1 rd |
30 yds |
1 cubic ft/lvl, in 10 sq ft |
V, S |
Remove Fear |
1 |
10 yds |
1 creature/4 lvls |
V, S |
Ring of Hands* |
5 |
0 |
Special |
V, S |
Ring of Woe* |
5 |
0 |
Special |
V, S |
Sacred Guardian |
1 |
Touch |
Creature touched |
V, S, M |
Sanctuary |
4 |
Touch |
1 creature |
V, S, M |
Strength of Stone |
4 |
Touch |
1 creature |
V, S, M |
Sunscorch |
4 |
40 yds |
1 creature |
V, S |
Wind Column |
1 |
0 |
The caster |
S |
2nd Level |
Aid |
5 |
Touch |
1 creature |
V, S, M |
Barkskin |
5 |
Touch |
1 creature |
V, S, M |
Calm Chaos |
1 |
20 yds |
1d6 creatures/lvl |
V, S |
Cause Moderate Wounds |
5 |
Touch |
Creature touched |
V, S |
Chill Metal |
5 |
40 yds |
Special |
V, S, M |
Cure Moderate Wounds |
5 |
Touch |
Creature touched |
V, S |
Dust Devil |
2 rds |
30 yds |
5 x 4 ft cone |
V, S |
Enthrall |
1 rd |
0 |
90-ft radius |
V, S |
Fire Trap |
1 turn |
Touch |
Object touched |
V, S, M |
Flame Blade |
4 |
0 |
3-ft long blade |
V, S, M |
Heat Metal |
5 |
40 yds |
Special |
V, S, M |
Hold Person |
5 |
120 yds |
1d4 persons in 20-ft cube |
V, S, M |
Iron Vigil |
1 turn |
0 |
The caster |
V, S |
Music of the Spheres |
4 |
50 yds |
20-ft diameter circle |
V, S, M |
Mystic Transfer* |
1 rd |
0 |
The caster |
V, S |
Produce Flame |
5 |
0 |
Special |
V, S |
Resist Acid and Corrosion |
5 |
Touch |
Creature touched |
V, S |
Resist Fire/Resist Cold |
5 |
Touch |
1 creature |
V, S, M |
Restore Strength |
5 |
Touch |
Creature touched |
V, S |
Sanctify* |
1 turn |
10 yds |
10 yd x 10 yd sq/priest |
V, S, M |
Silence, 15-foot Radius |
5 |
120 yds |
15-ft radius |
V, S |
Slow Poison |
1 |
Touch |
1 creature |
V, S, M |
Soften Earth and Stone |
5 |
10 yds/lvl |
10-ft sq/lvl |
V, S, M |
Watery Fist |
5 |
60 yds |
Special |
V, S, M |
Withdraw |
5 |
0 |
The caster |
V, S |
Wyvern Watch |
5 |
30 yds |
10-ft radius |
V, S, M |
3rd Level |
Air Breathing |
6 |
Touch |
1 creature |
V, S |
Animate Dead |
1 rd |
10 yds |
Special |
V, S, M |
Bestow Curse |
6 |
Touch |
Special |
V, S |
Cause Blindness or Deafness |
1 rd |
Touch |
1 creature |
V, S |
Cause Disease |
1 rd |
Touch |
1 creature |
V, S |
Continual Darkness |
6 |
120 yds |
60-ft radius |
V, S |
Continual Light |
6 |
120 yds |
60-ft radius |
V, S |
Cure Blindness or Deafness |
1 rd |
Touch |
1 creature |
V, S |
Cure Disease |
1 rd |
Touch |
1 creature |
V, S |
Dictate |
6 |
30 yds |
Up to 6 creatures in a 20-ft cube |
V |
Dispel Magic |
6 |
60 yds |
30-ft cube or 1 item |
V, S |
Emotion Control |
5 |
10 yds |
1 creature/5 lvls of the caster within a 20'
cube |
V, S, M |
Feign Death |
1/2 |
Touch |
Person touched |
V |
Flame Walk |
5 |
Touch |
Creature(s) touched |
V, S, M |
Glyph of Warding |
Special |
Touch |
Special |
V, S, M |
Hold Poison |
1 |
Touch |
Creature touched |
V, S, M |
Line of Destruction* |
1 rd |
0 |
30-yd line |
V, S, M |
Line of Protection* |
1 rd |
0 |
30-yd line |
V, S, M |
Magical Vestment |
1 rd |
0 |
The caster |
V, S, M |
Meld Into Stone |
6 |
0 |
The caster |
V, S, M |
Negative Plane Protection |
1 rd |
Touch |
1 creature |
V, S |
Protection From Fire |
6 |
Touch |
1 creature |
V, S, M |
Pyrotechnics |
6 |
160 yds |
10 or 100 x fire |
V, S, M |
Remove Curse |
6 |
Touch |
Special |
V, S |
Remove Paralysis |
6 |
10 yds/lvl |
1d4 creatures in 20-ft cube |
V, S |
Repair Injury |
1 turn |
Touch |
Creature touched |
V, S |
Rigid Thinking |
1 turn |
60 yds |
1 creature |
V, S |
Starshine |
6 |
10 yds/lvl |
10-ft sq/lvl |
V, S, M |
Stone Shape |
1 rd |
Touch |
9 cubic ft + 1 cubic ft/lvl |
V, S, M |
Strength of One |
3 |
10 yds |
1 creature + 1 creature/2 lvls |
V, S |
Water Breathing |
6 |
Touch |
1 creature |
V, S |
Water Walk |
6 |
Touch |
Special |
V, S, M |
Wind Servant |
6 |
20 yds/lvl |
Special |
V, S |
4th Level |
Adamantite Mace |
7 |
Touch |
Caster's weapon |
V, S, M |
Blessed Warmth |
4 |
Touch |
Special |
V, S |
Cause Serious Wounds |
7 |
Touch |
1 creature |
V, S |
Compulsive Order |
5 |
10 yds |
1 creature |
V, S, M |
Cure Serious Wounds |
7 |
Touch |
1 creature |
V, S |
Defensive Harmony |
1 |
5 yds |
1 creature/2 lvls |
V, S |
Dimensional Anchor |
1 |
10 yds/lvl |
1 creature |
V, S |
Focus* |
1 day |
10 ft |
Special |
V, S, M |
Fortify* |
6 |
0 |
Creature touched |
V, S, M |
Lower Water |
1 turn |
120 yds |
Special |
V, S, M |
Neutralize Poison |
7 |
Touch |
1 creature or 1 cubic ft of substance/2 lvls |
V, S |
Poison |
7 |
Touch |
1 creature or 1 cubic ft of substance/2 lvls |
V, S |
Produce Fire |
7 |
40 yds |
12-ft sq |
V, S, M |
Quench Fire |
7 |
40 yds |
12-ft sq |
V, S, M |
Raise Water |
1 turn |
120 yds |
Special |
V, S, M |
Suspend Animation |
4 |
Touch |
Creature touched |
V, S, M |
Unfailing Endurance |
1 rd |
Touch |
1 creature/lvl |
V, S |
Uplift* |
12 hrs |
0 |
One priest |
V, M |
Windborne |
7 |
0 |
The caster |
V, S, M |
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